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Basically, you have to do two things with the monster: remove his headband, scalp, and brain, and get him away from the door that he's blocking when you first find him. The storm brought the monster to life, but what ensued was the most annoying puzzle of the game. Again, I was relying on a walkthrough at this point. It turned out I had to bring Frankenstein's monster to life by casting "Summon Storm" on the house's roof and letting it strike a copper rod I inserted in a barely-visible slot. With Stages 1 and 3 clear, I had to return to the haunted house at Stage 2 and figure out what I hadn't finished there. Note all the crystals and mushrooms in my inventory. Even though I took multiple passes through the catacombs, I still think it was a bit too easy to hit the cap well before the end of the game.įighting a giant worm. There are quite a lot of puzzles in the game that are like this.ĭo you see anything obvious to try to take?ĭuring my explorations of Stage 1, I maxed in level (10) and experience (9999). It wasn't obvious to me that a couple of pixels on an image of a dead man wrapped in a spider's web held a necessary item, or that I would need to use the "Telekinesis" spell to obtain it rather than simply cutting it out of the web. In his web, I found a version of Elvira that turned into a hideous wasp-woman and the Indian's magic tomahawk.Ĭlearing the area meant finding a key to the elevator, and I had to look up a spoiler for that one. The spider was unkillable, I think, but I was able to evade him by trapping him behind an elevator door.
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I ended up using hardly any of them because I had already conquered the place where I would have needed them most-the catacombs in Stage 3.Īt the apex of the level was a giant spider and spider web.
#Personal nightmare elvira editions full#
The encounters in the dungeon were punctuated by rooms full of crystals and mushrooms that I could use to make helpful combat and healing spells. Occasionally, they poisoned me, but red mushrooms in the area were capable of creating the "antidote" spell. Most of them died in a single blow with combat set to "berserk" mode. They were crawling with giant mosquitoes, ants, grubs, and other vermin, but I clearly was supposed to have visited this area first, because I was way overpowered for them. The caverns of Stage 1 were as large as the catacombs, but only four levels.